printer-notifications/node_modules/@skeletonlabs/skeleton/dist/components/Stepper/Stepper.svelte.d.ts

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2023-11-13 21:10:04 +00:00
import { SvelteComponentTyped } from "svelte";
import { fade } from 'svelte/transition';
import { type Transition, type TransitionParams } from '../../index.js';
type FadeTransition = typeof fade;
import type { StepperButton, StepperState } from './types.js';
declare class __sveltets_Render<TransitionIn extends Transition = FadeTransition, TransitionOut extends Transition = FadeTransition> {
props(): {
[x: string]: any;
/** Provide classes to style the stepper header gap.*/
gap?: string | undefined;
/** Provide the verbiage that represents "Step".*/
stepTerm?: string | undefined;
/** Provide classes to style the stepper header badges.*/
badge?: string | undefined;
/** Provide classes to style the stepper header active step badge.*/
active?: string | undefined;
/** Provide classes to style the stepper header border.*/
border?: string | undefined;
/** Provide the initially selected step*/
start?: number | undefined;
/** Set the justification for the step navigation buttons.*/
justify?: string | undefined;
/** Provide arbitrary classes to style the back button.*/
buttonBack?: string | undefined;
/** Set the type of the back button.*/
buttonBackType?: StepperButton | undefined;
/** Provide the HTML label content for the back button.*/
buttonBackLabel?: string | undefined;
/** Provide arbitrary classes to style the next button.*/
buttonNext?: string | undefined;
/** Set the type of the next button.*/
buttonNextType?: StepperButton | undefined;
/** Provide the HTML label content for the next button.*/
buttonNextLabel?: string | undefined;
/** Provide arbitrary classes to style the complete button.*/
buttonComplete?: string | undefined;
/** Set the type of the complete button.*/
buttonCompleteType?: StepperButton | undefined;
/** Provide the HTML label content for the complete button.*/
buttonCompleteLabel?: string | undefined;
/** Provide arbitrary classes to the stepper header region.*/
regionHeader?: string | undefined;
/** Provide arbitrary classes to the stepper content region.*/
regionContent?: string | undefined;
/** Enable/Disable transitions*/
transitions?: boolean | undefined;
/** Provide the transition to used on entry.*/
transitionIn?: TransitionIn | undefined;
/** Transition params provided to `transitionIn`.*/
transitionInParams?: TransitionParams<TransitionIn> | undefined;
/** Provide the transition to used on exit.*/
transitionOut?: TransitionOut | undefined;
/** Transition params provided to `transitionOut`.*/
transitionOutParams?: TransitionParams<TransitionOut> | undefined;
};
events(): {
next: CustomEvent<{
step: number;
state: StepperState;
}>;
step: CustomEvent<{
step: number;
state: StepperState;
}>;
back: CustomEvent<{
step: number;
state: StepperState;
}>;
complete: CustomEvent<{
step: number;
state: StepperState;
}>;
} & {
[evt: string]: CustomEvent<any>;
};
slots(): {
default: {};
};
}
export type StepperProps<TransitionIn extends Transition = FadeTransition, TransitionOut extends Transition = FadeTransition> = ReturnType<__sveltets_Render<TransitionIn, TransitionOut>['props']>;
export type StepperEvents<TransitionIn extends Transition = FadeTransition, TransitionOut extends Transition = FadeTransition> = ReturnType<__sveltets_Render<TransitionIn, TransitionOut>['events']>;
export type StepperSlots<TransitionIn extends Transition = FadeTransition, TransitionOut extends Transition = FadeTransition> = ReturnType<__sveltets_Render<TransitionIn, TransitionOut>['slots']>;
export default class Stepper<TransitionIn extends Transition = FadeTransition, TransitionOut extends Transition = FadeTransition> extends SvelteComponentTyped<StepperProps<TransitionIn, TransitionOut>, StepperEvents<TransitionIn, TransitionOut>, StepperSlots<TransitionIn, TransitionOut>> {
}
export {};